20-METER SPRINT

Speed is a differentiator in every sport. Many sports are made up of short bursts of linear speed – like the volleyball player racing up the net to slide under a spike. The 20-Meter Sprint measures linear acceleration – in other words, the ability to transition from a standing start to top speed.

This "off the mark" speed separates athletes from mere players in the game.

VERTICAL JUMP

A simple test that reveals more than meets the eye. The Vertical Jump isn’t just about how high you jump – although that is part of it. SPARQ combines your Vertical Jump height with an accurate measurement of your weight to reveal lower-body peak power. Hockey players use this lower-body fueled acceleration to beat their opponent to the puck.

So why is peak power so important? Because it is directly connected to acceleration and speed – allowing you to burn past your competition.

AGILITY SHUTTLE

Think of the tennis player reacting to her opponent – racing from one side of the court to the other without stumbling, tripping or sliding. This is Agility.

The Agility Shuttle measures the ability of an athlete to maintain body control through multiple rapid changes of direction at high speeds. If that tennis player excels in agility, she’ll be able to return the ball with power and accuracy. If not, she’ll lose the point.

KNEELING POWER BALL TOSS

Explosive power is essential to all athletes. Picture a swimmer diving off the block, entering the water and establishing his stroke, reaching the far wall, tuck into a turn and explode off the wall. The ability to generate power at your core and then transfer it through to your arms or legs will put you ahead of your competition.

The Kneeling Power Ball Toss reflects this skill. By isolating your core and requiring you to load and explode, the KnPB tells you just how powerful an athlete you are.

YO-YO INTERMITTENT RECOVERY TEST

Athletes in top condition have one thing in common; they can out-compete and out-last their competition. They’re still running at top speeds while their opponents are sucking wind and calling time. And they can do this because of their ability to recover efficiently in between the bursts of high-intensity energy that make up sport – any sport.

The Yo-Yo Intermittent Recovery Test (YIRT) mimics the start-stop-recover-start again endurance testing action that is common to nearly every sport. This shuttle will have you running, stopping, recovering and running some more, and will reveal who has the recovery ability that allows them to be as effective in the last minutes of the game as they are n the first.